A Japanese Approach to Haptic/Multimodal Art Practice and Perception

  • Emilia Sosnowska Université Paul Valéry - Montpellier 3, France


This paper reflects a fraction of research which sets out to examine the complex constructions and debates underpinning visual culture theory, and assesses its adequacy as the main theoretical framework with which to engage in contemporary interactive art. The treatment presents digital art in Japan with its roots in traditional East Asian philosophy giving the senses a prominent role in perceiving the world and enabling perfect symbiosis between humans and machines. This paper points out the expansion of this culturally and traditionally inspired spirituality from its natural and cultural context to contemporary digitally mediated environments. This is accomplished through an analysis of digital interactive work by specific artists located in Japan, such as Kumiko Kushiyama, Masaki Fujihata and Ryota Kuwakubo.

February 1, 2015
How to Cite
Sosnowska, E. (2015). A Japanese Approach to Haptic/Multimodal Art Practice and Perception. Networking Knowledge: Journal of the MeCCSA Postgraduate Network, 8(1). https://doi.org/10.31165/nk.2015.81.360